Props
In Good Catch! two important mechanics are driving the boat and catching fish. To finish the game the player must travel by boat to the various islands and to fight the leviathan using the fish they catch on the way. My job was to design and model the boat and the hook model.
Boat Model
The boat was one of the hardest models to make. There were multiple adjustments that needed to be made - like changing the size, the look, and adding a fishing hook to the back.
Boat Model being driven across the water
Boat Model parked at the dock
5,894 Faces
11,022 Tris
Made in Maya
Textured in Substance Painter
Hook Model
On the other hand, the hook was the easiest model for me to make for this project. Because of how far from the camera it is and only being used for the catching animation, the hook was fairly low poly.
Hook Model being used to catch Squebol
5,894 Faces
11,022 Tris
Made in Maya
Textured in Substance Painter