Structures
In Good Catch! the player travels to three islands - a desert island, a jungle island, and a volcano island. Each island has its own community, with unique buildings and structures.
Desert and Jungle Building Models
There are four different types of buildings found in game - two decorative buildings, an inn and an aquarium. The desert and jungle buildings share the same models, but with different textures.
Jungle Building Models as seen in game
Desert Building Models as seen in game
1,297 Faces
2,508 Tris
Made in Maya
Textured in Substance Painter and Substance Designer
1,324 Faces
2,580 Tris
Made in Maya
Textured in Substance Painter and Substance Designer
1,718 Faces
3,386 Tris
Made in Maya
Textured in Substance Painter and Substance Designer
192 Faces
372 Tris
Made in Maya
Textured in Substance Painter and Substance Designer
Volcano Building Models
The volcano island also has the same four building types, however the models themselves are different. We wanted the volcano huts to be more natural than man made, but still share the same general shape as the other island buildings.
Volcano Building Models as seen in game
168 Faces
330 Tris
Made in Maya
Textured in Substance Painter and Substance Designer
277 Faces
554 Tris
Made in Maya
Textured in Substance Painter and Substance Designer
199 Faces
398 Tris
Made in Maya
Textured in Substance Painter and Substance Designer
94 Faces
168 Tris
Made in Maya
Textured in Substance Painter and Substance Designer
Miscellaneous Structure Models
There are a few structures that help the player traverse the world that I made - like the docks and bridge. There is also the sign, which tells the player which building is the inn.
684 Faces
1,248 Tris
Made in Maya
Textured in Substance Painter
1,032 Faces
2,064 Tris
Made in Maya
Textured in Substance Painter
352 Faces
704 Tris
Made in Blender
Textured in Substance Painter
Shot of the Jungle Bridge
Shot of the Desert Boat Dock
4,968 Faces
9,100 Tris
Made in Maya
Textured in Substance Painter