Structures

In Good Catch! the player travels to three islands - a desert island, a jungle island, and a volcano island. Each island has its own community, with unique buildings and structures.

Desert and Jungle Building Models

There are four different types of buildings found in game - two decorative buildings, an inn and an aquarium. The desert and jungle buildings share the same models, but with different textures.

Jungle Building Models as seen in game

Desert Building Models as seen in game

1,297 Faces

2,508 Tris

Made in Maya

Textured in Substance Painter and Substance Designer

1,324 Faces

2,580 Tris

Made in Maya

Textured in Substance Painter and Substance Designer

1,718 Faces

3,386 Tris

Made in Maya

Textured in Substance Painter and Substance Designer

192 Faces

372 Tris

Made in Maya

Textured in Substance Painter and Substance Designer

Volcano Building Models

The volcano island also has the same four building types, however the models themselves are different. We wanted the volcano huts to be more natural than man made, but still share the same general shape as the other island buildings.

Volcano Building Models as seen in game

168 Faces

330 Tris

Made in Maya

Textured in Substance Painter and Substance Designer

277 Faces

554 Tris

Made in Maya

Textured in Substance Painter and Substance Designer

199 Faces

398 Tris

Made in Maya

Textured in Substance Painter and Substance Designer

94 Faces

168 Tris

Made in Maya

Textured in Substance Painter and Substance Designer

Miscellaneous Structure Models

There are a few structures that help the player traverse the world that I made - like the docks and bridge. There is also the sign, which tells the player which building is the inn.

684 Faces

1,248 Tris

Made in Maya

Textured in Substance Painter

1,032 Faces

2,064 Tris

Made in Maya

Textured in Substance Painter

352 Faces

704 Tris

Made in Blender

Textured in Substance Painter

Shot of the Jungle Bridge

Shot of the Desert Boat Dock

4,968 Faces

9,100 Tris

Made in Maya

Textured in Substance Painter